
Come aboard and sail to Pirate's Cove... the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea. Armed with a secret map and starting with a modestly outfitted sloop salvaged from last winter's storm, you set sail to Pirate's Cove - your eyes filled with visions of treasure and fame, your lungs filled with the salty air of the High Seas.
Your objective: to battle for the rights to plunder and become the most famed and feared Pirate the world has ever seen. To do so, you will need to navigate shrewdly, fight recklessly and pillage mercilessly. You will gain fame by winning battles; burying gold and treasure; and bragging about your exploits at the Tavern. At the end of twelve months, the pirate with the most fame will be declared the most fearsome Pirate of the High Seas!
I totally stunk at this game, I lost, but I had a lot of fun. It takes awhile to remember what you're doing. I know that I would probably do better the next time I played.
The next game we played was Ticket to Ride. I was excited to play this one after reading about it on Shaina's blog.
With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
I didn't loose this game, I came in third, and my brother lost to me by one point. Ha Ha!!! I really had a lot of fun playing this game.
The next game we played is called Zigity A cranium game. I love Cranium so I knew that I should be able to do alright on this game. 
Looking for 10 minutes of fun? Try Cranium Zigity, the quick card game for 2 or more players ages 8 and up that's filled with crazy twists and a fun mix of activities.
You'll play sets of cards that add up to 11, spell a word, complete the puzzle, or match musical instruments in a race to get rid of all your cards! Think you're about to win? Watch out! Action cards can change the game in a flash.
Fast-paced and full of surprises, Cranium Zigity is a great game to bring on trips -- or enjoy any time you need a quick burst of fun with family and friends.
I did do really good on it. I actually won one of the games! My brother Quinn said that he would give me a $100 if I could spell hippopotamus with the cards. I never could do it though. Nice of him to offer though!!!
I wish that we could have played the totally insane card game, but we ran out of time. It was about 1:30 in the morning when we finished playing Zigity, and quoting movies and talking. It was a really fun night, and I hope to be able to do it again. I love games!!! Just for kicks I'm going to show you the totally insane card game. It really is fun and insane!
Totally Insane plays "like" you would play UNO®, only with 27 action cards and lots of fun new twists. The game ends when a player reaches 500 points, lowest score wins.The Totally Insane Card Game has numbered cards 0-10 and 27 actions cards such as Change Hands. If you do not like the cards in your hand, you think another player MAY have a better hand, play the Change Hands to the discard pile and change hands with him. Other examples of action cards are the Moving Cards. These cards when played, will move the entire hand of all players either two players left or one player right. The Totally Insane Card Game includes Draw 2, Draw 4, and Take 2 cards that make the next player either Draw 2 or Draw 4 cards from the draw pile, or Take 2 cards from any player. Of course the draw cards add together so you might have to draw 6 or 8 cards. In Totally Insane, players could takecards from your hand, helping you get rid of your cards, while adding cards to their hand. The Totally Insane Card Game has a Totally Useless Card. This card is exactly what is says: totally useless. At no time can the Totally Useless Card be played to the discard pile. So what do you do with a card you can't play to the discard pile? Simple, you give it to another player so he can't play it either. (If you can't play it, you can't go out.) You can give it away with cards like the Change Hands, Moving Card, or a Forced Kindness. When you play a Forced Kindness to the discard pile, you give two cards from your hand to any player. You never know who will be picked on next. The Totally Insane Card Game boasts one Dead Card. Any time this card is played to the discard pile, the hand is over immediately. All players add the points of their cards, then deal the next hand. This is just a sample of the action cards and how they play.The Totally Insane Card Game is designed to play in turn and out of turn (matching), so you must be alert or you may miss an opportunity to play a card.
If you're into games try some of these, they really are a blast!!!
2 comments:
Those sound like some fun games! Did you already have Ticket to Ride? That game is hard to find now, it's on backorder.
thanks for the info!
No, I wish I did. It was Quinn's date Angies game. She said it was hard to get.
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